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Magic Wand

You stand up before the class with your pointer (wand) in hand.
Indicate certain actions the players must perform :

wand high = stretch as high as possible
wand low = crouch
wand tapping floor = hopping on spot
wand twirling = spin around once
wand dropped = sit down

Try to pick out the first person to sit down.
That person becomes the magic wand waver!

Daily Physical Education Activites and Games