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Ball Hog
Thanks L. Fielitz

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 (10 or more participants) Purpose: This warm-up game works on eye hand coordination, speed, agility and team work. Participants must develop a team strategy that maximizes the strengths of their teammates and have the ability to adapt their plan based off what other teams are doing. Equipment: One standard size hula hoop for each group and an additional hula hoop for the center of the playing area. At least 20-30 small balls per hoop (more is better; tennis balls, racquetballs, Nerf balls, etc but fewer balls reduce the equipment requirements and shortens the game.) Description: Mark out an area approximately half the size of a tennis court. Divide the participants into 2 or 4 groups (at least 5 per group) and place their hoops on opposite sides near the outer edge of the playing area. Place one hoop in the middle and fill all hoops with an equal number of balls. On the command of “Go” the teams attempt to place as many ball as possible into their own hoop. Each participant is only allowed to move one ball at a time and you cannot remove any balls from other hula hoops until the middle hoop is empty. There is no physical contact allowed between participants and no one is allowed to guard the balls in your hoop. The hoops must remain in the locations they were placed prior to the start of each round. The game continues for a set time (3-4 minutes). At the end of the allotted time the balls are counted in each hoop and a winning team is announced. The losing team(s) does one pushup or deep knee bend for every ball they have less than the winning team. After each round, allow teams to re-group and develop a new strategy for the next round. Using the diagram below, the #1 hula hoop is not owned by any group, teams must take the balls from this hoop first. The lettered circles designate team hoops. Each hoop should be of equal distance from the center hoop. If two teams were participating hoops A & B or C & D would be utilized. Variations: Increase difficulty: Prohibit throwing the ball. Decrease difficulty: Allow participants to carry as many balls as they can carry in their hands. Change to work with the number of students in the class: Use fewer groups with more participants per group or vice versa.