In the illustration we have eleven discs in a
On five of the discs we place white counters with black
letters—as shown—and on five other discs the black
counters with white letters.
The bottom disc is left vacant.
thus, it is required to get the counters into order so that they spell
the word "Twickenham" in a clockwise direction, leaving the vacant disc
in the original position.
The black counters move in the direction that
a clock-hand revolves, and the white counters go the opposite way.
counter may jump over one of the opposite colour if the vacant disc is
Thus, if your first move is with K, then C can jump over
If then K moves towards E, you may next jump W over C, and so on.
The puzzle may be solved in twenty-six moves.
Remember a counter cannot
jump over one of its own colour.